ZFL Rules - 1998


ZFL Draft

-- The draft consists of 16 rounds.

-- Order of selection is decided randomly in each odd-numbered round.

-- The selection order for each even-numbered round will be the reverse of the selection order for the preceding odd-numbered round.

-- The owner selects a team consisting of QBs, RBs, WRs, TEs, Ks and Ds.

-- Once a player has been selected by a team, no other team may select that player.


ZFL Rankings

-- Conference and Overall rankings are based on:
1.) Overall Record
2.) Conference Record
3.) Head-to-Head Record
4.) Total Points Scored
5.) Coin Flip


Acquiring Additional Players

-- Teams may trade players up to 8th week of the ZFL season.

-- On the Tuesday following each week of the ZFL regular season, an owner can acquire one additional player from the group of NFL players who have not been selected by a ZFL team.

-- The owner should send his choice to John W.  If two or more teams wish to obtain the same player that week, the player will be given to the team with the worst overall ranking.


Scoring

   Each week, each ZFL owner is responsible for submitting the ZFL scoring summary for each player in their team's starting lineup.  Scoring summaries should be submitted to John W by midnight (CST) on the Tuesday following each ZFL Week.

  Each owner may also review the scoring summaries of other ZFL teams.  If you notice mistakes, please send a note to both Commisioner Z and John W explaining the error.  The Commisioner's rulings will be final.

  The Official NFL Website NFL.COM  should be used to obtain all scoring statistics.  Owners may however use any website to obtain their weekly statistics.  (Note: www.nfl.com will be used to resolve any scoring disputes.)

Offensive Scoring

Rushing TD: 6 pts each
Receiving TD: 6 pts each
Passing TD: 4 pts each
Field Goal: 3 pts each
Extra Pt Kick: 1 pt each
2-pt Conversion: 2 pts each (For a 2-pt conversion pass, both passer & receiver will obtain 2 pts)

Positive Yardage:
  Every 10 yds Rushing: 1 pt
  Every 10 yds Receiving: 1 pt
  Every 20 yds Passing: 1 pt
  Note: Rushing and Receiving yardage points are for each FULL ten yards.
  Note: Passing yardage points is for each FULL twenty yards.

Negative Yardage:
  Rushing Yardage < 0: -1 pt
  Receiving Yardage < 0: -1 pt
  Passing Yardage < 0: -1 pt

Interception Thrown: -1 pt each

Defensive Scoring:

-- Turnover (Fumble or Interception): 2 pts each
-- Interception Return TD: 8 pts (6 pts TD + 2 pts turnover) each
-- Fumble Return TD: 8 pts (6 pts TD + 2 pts turnover) each
-- Kick Return TD: 6 pts each
-- Punt Return TD: 6 pts each
-- Safety: 2 pts each


Weekly Starting Lineup

-- Each week the owner selects a starting lineup consisting of:
 1 QB, 2 RBs, 2 WRs, 1 TE, 1 K and 1 Defense.

-- Only the starting lineup players can score points in that week's games.

-- Check out ESPN's NFL Injury Report for an up-to-date list of injured players.

-- Each week, each ZFL Owner must send their starting lineups to both their opponent and to John W via email by Thursday at noon.  This gives the other ZFL owners a chance to look at the lineups for that week.  If you do not submit a roster by Thursday at Noon a starting lineup will be made for you.   That lineup will consist of the top (non-bye week) players drafted at each position (regardless of injuries) and no changes can be made to that starting lineup.

-- Starting Lineup Changes

  If an owner has submitted his weekly roster before the deadline of noon on Thursday,  changes can be made after the games start for that week.  Changes can be made from Player 1 to Player 2 ONLY if Player 1 and Player 2 have not played (or started playing) that week.  So you CAN make changes after Thursday but only amongst your players who have not yet played in that week's games.  In other words you
i.) CANNOT change from a player who was injured DURING a game that week.
ii.) CANNOT change from a player who had a lousy game that week.
iii.) CANNOT change to a player who had a good game that week.
iv.) CANNOT change to/from a player once a game has started.

  So, if on Friday, you find out your QB won't be starting in the upcoming game, you can change to another QB who was not yet played.   Or, If your RB is injured in practice and is questionable to start, you can make a change to another RB who has not yet played that week.  DO NOT make changes unless they are needed.

  Mail any lineup changes to John W.

  Commisioner Z and John W will make final decisions on whether or not a change is allowed.


Schedule

-- 2 Conferences (AZFC and NZFC)

-- 5 teams per Conference

-- Each team plays the other teams in their own Conference twice.

-- Each team plays the players in the other Conference once.

-- Total: 13 regular season games per ZFL team.


Playoffs

-- Top 3 teams in each Conference make it to the ZFL Championship playoffs

Round 1 (ZFL Week 14) - Conference Wildcard Championship Games
--  #1 Team in each Conference receives a bye.
--  #2 Team in each Conference plays the #3 Team (in the same Conference) for the Conference Wildcard Championship.

Round 2 (ZFL Week 15) - Conference Championship Games
-- #1 Team in Conference plays Conference Wildcard Champion (in the same Conference) for the Conference Championship.
-- Conference Wildcard Championship losers play for 5th and 6th place.

Round 3 (ZFL Week 16) - ZFL Championship
-- Conference Champions play in the LTC "Show it Hard" Bowl for the ZFL Championhip (1st and 2nd place)
-- Losers in the Conference Champion play for 3rd and 4th place.

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-- Bottom two teams in each Conference play for the "Best of the Worst" Title.

Round 1 (ZFL Week 14) - "Best of the Worst" Conference Championship
-- #4 Team in each Conference plays the #5 Team (in the same Conference) for the "Best of the Worst" Conference Championship.

Round 2 (ZFL Week 15) - "Best of the Worst" Championship
-- "Best of the Worst" Conference Champions play for 7th and 8th place.
-- Losers of "Best of the Worst" Conference Championship play each other for 9th and 10th place


Fees / Winnings

  Entry fee per team: $10

Regular Season Ranking

1)  $25
2)  $13
3)  $7
4)  $5
5)  $4
6)  $3
7)  $2
8)  $1
9)  $0
10) $0

Playoff Finish:

1)  $20
2)  $8
3)  $5
4)  $2
5)  $1
6)  $0
7)  $2
8)  $1
9)  $1
10) $0